Learning is active construction. I architect experiences and systems where complex ideas become tangible through immersive interaction.
Compressing years of experience into hours of practice through games, simulations, and decision scenarios that make consequences tangible.
Designing platforms that democratize access—from offline-first learning systems to faculty development frameworks—meeting learners where they are.
Building tools that make thinking visible—assessment systems that reveal teaching styles, games that train fallacy detection, workshops that transform theory into practice.
Data-Driven Decision Scenario
Analysis & Visualization Workshop
Data Journalism Training
Instructional Design Workshop
Faculty Development System
Teaching Style Assessment
Economic Theory Board Game
Cognitive Defense Platform
Physics-Based Learning Game
Development Finance Simulation
Photorealistic Water Physics
Gesture-Based Interface
A Learning Architect who transforms pedagogical frameworks into concrete systems. I design simulations that compress expertise, games that make thinking visible, and platforms that democratize access—building learning experiences where complex ideas become tangible through interaction.
Training and Instructional Design Manager at AidData Research Lab, William & Mary. Leading multimodal educational program design across international contexts.
Master of Arts, Education — Liverpool John Moores University
Bachelor of Commerce Honors, Economics — University of Zululand
Learning Experience Design • Instructional System Design • Educational Game Development • Virtual Reality & 3D Environments
2024-2025 W&M Learn, Discover, Innovate Grant Recipient